Ori low poly. These are untouched viewport screenshots from Blender, viewed using GLSL. Normal maps baked in Blender, texturing made with mostly Photoshop, but also with Blender's Texture Paint. Hope you like!
how did you do the lamps on the back? radiosity? or simply a lamp parented to the hip?
Simply a point light parented to the hip.
Nice work. The only thing i'd say is the hair could have an opacity texture with individual strands fo the hair. But like you said it's a wip. The modellings nice though. Post up a wire when you get a chance.
Thanks. The hair will have a opacity map, and the wire will be posted.
nice very nice. texture work is awesome along with the fx. the only problem i have with it is her butt looks a little flat, i would plump it out a tad more. unless of course if this is the look your goiing for. all in all excellent detail for a low poly render.
nice one ..
Thanks. I love your sculptures by the way, especially "The Fauns Head". I would like to see more of him.
wow, really nice work.
I like it very much! You are a talented texture artist as well as modeler. Will you be doing high-res textures as well?