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June 11, 2009
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Ori - Blender Viewport Screens by PLyczkowski Ori - Blender Viewport Screens by PLyczkowski
Ori low poly. These are untouched viewport screenshots from Blender, viewed using GLSL. Normal maps baked in Blender, texturing made with mostly Photoshop, but also with Blender's Texture Paint. Hope you like!
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:iconred566:
red566 Sep 8, 2011  Hobbyist Digital Artist
Nice
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:iconfengl0ng:
FengL0ng Dec 10, 2010  Hobbyist Digital Artist
how did you do the lamps on the back? radiosity? or simply a lamp parented to the hip?
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:iconplyczkowski:
PLyczkowski Dec 10, 2010  Professional Digital Artist
Simply a point light parented to the hip.
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:iconfengl0ng:
FengL0ng Dec 10, 2010  Hobbyist Digital Artist
xD i knew it... =D

GJ looks great. well not only the orange light but your whole model xD
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:iconpt200:
PT200 May 29, 2010  Professional Digital Artist
NICE
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:iconshinnwar:
Nice work. The only thing i'd say is the hair could have an opacity texture with individual strands fo the hair. But like you said it's a wip. The modellings nice though. Post up a wire when you get a chance.
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:iconplyczkowski:
PLyczkowski Jun 14, 2009  Professional Digital Artist
Thanks. The hair will have a opacity map, and the wire will be posted.
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:iconshinnwar:
cool man look forward to seeing it.
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:iconlunarspace:
LunarSpace Jun 14, 2009   Interface Designer
nice very nice. texture work is awesome along with the fx. the only problem i have with it is her butt looks a little flat, i would plump it out a tad more. unless of course if this is the look your goiing for. all in all excellent detail for a low poly render.
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:iconplyczkowski:
PLyczkowski Jun 14, 2009  Professional Digital Artist
I'll try it, thanks.
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